Sgt.Fury And His Howling Commandos #10 offers us a twist, instead of continuing the War in the E.T.O Fury and his team get shipped off to the pacific to rescue a Prisoner of war from Okinawa before the island is bombed. They have less then 72 hours to get there, free Phil Parker and get out. But I am sure by now, the outcomes is not so much the surprise and the details is the reason to read.
While this story offers a change of scenery, the overall action is much the same; and the way the story is told is similar to the stories before. Does that make this one any less of an interesting read, even if it is less original? In this case, I think not. The story was fast and fun, even if not as intense as it could have been.
Just as the story was on par, so was the artwork. Meeting but not exceeding my expectations. Early in the issue, the one thing that struck me was the use of silhouettes when the commandos are marching back to base late in the evening. I found this effective, and wished it carried though again later in the issue.
Characters & Development
There is something to be said for status quo, both in story and art. The reader knows what to expect, but that is not a bad thing. While offering an interesting twist to the story in changing the location; it maintains the same feel that we come to love and expect. Not every issue can bring about change. That said, unless your a major fan this issue is one that could likely be skipped without loosing much of the ongoing narrative.